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CosmoGene Molds the Future of Gaming, Virtual Companions, And Gamification with AI

Cosmogene Integrates AI and Gaming

For a long time, games were more than a means of entertainment, seen mainly as a waste of time for young people. Nowadays, studies from different institutions worldwide show that games can give anyone an edge in life. At the forefront of this, one company looks to take that edge further by using artificial intelligence to bring new experiences to gaming and virtual companions: Cosmogene.

AI In Gaming

CosmoGene is a cutting-edge advancement in gaming and digital companions which allows users to create AI-powered fighting allies with tokenized genetics by splicing synthetic DNA. The company is the first to develop artificial intelligence-created virtual companions for gameplay, introducing a new era in the gaming industry.

Users can genetically modify Cosmera embryos in a virtual lab to be nourished, grown, and discovered through the technology. Players can also harvest DNA and fuse them to find cosmic powers that go beyond the limits of human capabilities and comprehension. Given that these virtual companions come to life through AI generation instead of human design, CosmoGene’s name has been rapidly spreading like wildfire across gaming communities, adding to its creators’ stellar reputation since their partnerships with other notable brands and companies over the years.

Disney + LucasArts

The team behind CosmoGene has worked on many massive projects with prominent entertainment brands. Most notably, they have crossed paths with Disney on various undertakings. In fact, the company’s CEO worked on a Web3 project for the entertainment company to assess and develop Web3 experience plans for Walt Disney, Pixar, and Star Wars. 

The CosmoGene team also had a hand in developing Star Wars games alongside LucasArts for the PlayStation 2 and 3, Wii, Xbox 360, iOS, Nintendo DS, PlayStation Portable, and Java-enabled mobile phones. As part of the fastest-selling Star Wars video game, they were pivotal in developing the title that would become a bestseller in just five months, selling over seven million copies. 

Sortium Chief Technology Officer Alex Rozgo, CEO Marc Seal and Chief Operating Officer Eaven Portillo (Sortium)

Sortium Chief Technology Officer Alex Rozgo, CEO Marc Seal and Chief Operating Officer Eaven Portillo (Sortium)

Making AI Feel Human

Most people use computers and phones daily in one way or another, but the “contact” CosmoGene provides is typically task-oriented and somewhat one-sided. Creating more human-like computer interfaces has long been a goal of the company for the past few years, and it hopes to develop this technology to advance how people live and interact. Virtual companions have sparked intense study interest in artificial intelligence because of how they develop close and lasting relationships with their users. In addition, their development has also led to the consideration of aspects of social intelligence like communication, emotion, memory, and trust.

CosmoGene works hard to provide players with engaging and interactive experiences brought about by several carefully crafted game elements, such as images, music, gameplay timing, stories, difficulties, and material that speaks directly to the players. 

Even though artificial intelligence in video games is still in its infancy, game developers such as the creators of CosmoGene have already begun to identify appealing advantages, including improved player experience. AI is developing into an unparalleled instrument that may aid game designers in coordinating the complexity of game dynamics, which is continuously increasing. As CosmoGene continues to develop, it also enhances its gameplay and benefits to make the technology more fun and interactive for users worldwide and their virtual companions.

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